Cell class | RegGrid2D | [friend] |
cell(cell_handle c) const | RegGrid2D | [inline] |
cell(vertex_base llv) const | RegGrid2D | [inline] |
cell(int llx, int lly) const | RegGrid2D | [inline] |
cell_handle typedef | RegGrid2D | |
cell_num(int llx, int lly) const | RegGrid2D | [inline] |
cell_num(const vertex_base &llv) const | RegGrid2D | [inline] |
cell_num(const Cell &C) const | RegGrid2D | [inline] |
CellIterator class | RegGrid2D | [friend] |
CellNeighbourIterator typedef | RegGrid2D | |
CellOnCellIterator class | RegGrid2D | [friend] |
corner_name(int corner) | RegGrid2D | [inline, static] |
corner_offset(int c) | RegGrid2D | [inline, static] |
direction(int s) | RegGrid2D | [inline, static] |
edge(edge_handle e) const | RegGrid2D | [inline] |
Edge class | RegGrid2D | [friend] |
edge_handle typedef | RegGrid2D | |
edge_num(const Edge &E) const | RegGrid2D | [inline] |
EdgeIterator class | RegGrid2D | [friend] |
EdgeOnCellIterator class | RegGrid2D | [friend] |
FirstCell() const | RegGrid2D | [inline] |
FirstEdge() const | RegGrid2D | [inline] |
FirstFacet() const | RegGrid2D | [inline] |
FirstVertex() const | RegGrid2D | [inline] |
get_cell_llv(cell_handle c) const | RegGrid2D | [inline] |
get_corner(const std::string &nm) | RegGrid2D | [static] |
get_edge(edge_handle e) const | RegGrid2D | [inline] |
get_side(const std::string &nm) | RegGrid2D | [static] |
get_vertex(vertex_handle v) const | RegGrid2D | [inline] |
Grid typedef | RegGrid2D | |
group(work around) typedef xmjr_indexmap2D indexmap_type | RegGrid2D | |
handle(const Vertex &V) const | RegGrid2D | [inline] |
handle(const VertexIterator &V) const | RegGrid2D | [inline] |
handle(const VertexOnCellIterator &V) const | RegGrid2D | [inline] |
handle(const Edge &E) const | RegGrid2D | [inline] |
handle(const Cell &C) const | RegGrid2D | [inline] |
index_type typedef | RegGrid2D | |
invalid_cell() const | RegGrid2D | [inline] |
invalid_corner() | RegGrid2D | [static] |
invalid_side() | RegGrid2D | [static] |
IsInside(const CellIterator &C) const | RegGrid2D | |
IsInside(const Cell &C) const | RegGrid2D | [inline] |
IsOnBoundary(const Vertex &V) const | RegGrid2D | [inline] |
IsOnBoundary(const vertex_base &) const | RegGrid2D | [inline] |
IsOnBoundary(const Edge &E) const | RegGrid2D | [inline] |
IsOnBoundary(const EdgeOnCellIterator &Nb) const | RegGrid2D | [inline] |
IsValid(const vertex_base &v) const | RegGrid2D | [inline] |
IsValid(const Cell &C) const | RegGrid2D | [inline] |
IsValidCellBase(const vertex_base &v) const | RegGrid2D | [inline] |
ll() const | RegGrid2D | [inline] |
llx() const | RegGrid2D | [inline] |
lly() const | RegGrid2D | [inline] |
MaxCellNum() const | RegGrid2D | [inline] |
MaxEdgeNum() const | RegGrid2D | [inline] |
MaxNum(const Vertex &) const | RegGrid2D | [inline] |
MaxNum(const Edge &) const | RegGrid2D | [inline] |
MaxNum(const Cell &) const | RegGrid2D | [inline] |
MaxVertexNum() const | RegGrid2D | [inline] |
MinCellNum() const | RegGrid2D | [inline] |
MinEdgeNum() const | RegGrid2D | [inline] |
MinNum(const Vertex &) const | RegGrid2D | [inline] |
MinNum(const Edge &) const | RegGrid2D | [inline] |
MinNum(const Cell &) const | RegGrid2D | [inline] |
MinVertexNum() const | RegGrid2D | [inline] |
NumOfBoundaryCells() const | RegGrid2D | [inline] |
NumOfBoundaryEdges() const | RegGrid2D | [inline] |
NumOfBoundaryFacets() const | RegGrid2D | [inline] |
NumOfBoundaryVertices() const | RegGrid2D | [inline] |
NumOfCells() const | RegGrid2D | [inline] |
NumOfEdges() const | RegGrid2D | [inline] |
NumOfFacets() const | RegGrid2D | [inline] |
NumOfHorizontalEdges() const | RegGrid2D | [inline] |
NumOfVerticalEdges() const | RegGrid2D | [inline] |
NumOfVertices() const | RegGrid2D | [inline] |
NumOfXEdges() const | RegGrid2D | [inline] |
NumOfYEdges() const | RegGrid2D | [inline] |
NumXpoints() const | RegGrid2D | [inline] |
NumYpoints() const | RegGrid2D | [inline] |
Offset(const Vertex &) const | RegGrid2D | [inline] |
Offset(const Edge &) const | RegGrid2D | [inline] |
Offset(const Cell &) const | RegGrid2D | [inline] |
opposite_corner(int c) | RegGrid2D | [inline, static] |
opposite_side(int s) | RegGrid2D | [inline, static] |
outer_cell_handle() const | RegGrid2D | [inline] |
outer_normal(int s) | RegGrid2D | [inline, static] |
RegGrid2D(int pts=2) | RegGrid2D | [inline] |
RegGrid2D(int x, int y) | RegGrid2D | [inline] |
RegGrid2D(int llx, int lly, int urx, int ury) | RegGrid2D | [inline] |
RegGrid2D(const index_type &LL, const index_type &UR) | RegGrid2D | [inline] |
side_name(int side) | RegGrid2D | [inline, static] |
side_offset(int s) | RegGrid2D | [inline, static] |
side_vertex1(int s) const | RegGrid2D | [inline] |
side_vertex2(int s) const | RegGrid2D | [inline] |
SubrangeReg2D class | RegGrid2D | [friend] |
switch_cell(Edge const &e, Cell &c) const | RegGrid2D | [inline] |
switch_edge(Vertex const &v, Edge &e, Cell const &c) const | RegGrid2D | [inline] |
switch_facet(Vertex const &v, Edge &e, Cell const &c) const | RegGrid2D | [inline] |
switch_vertex(Vertex &v, Edge const &e) const | RegGrid2D | [inline] |
switched_cell(Edge const &e, Cell const &c) const | RegGrid2D | [inline] |
switched_edge(Vertex const &v, Edge const &e, Cell const &c) const | RegGrid2D | [inline] |
switched_facet(Vertex const &v, Edge const &e, Cell const &c) const | RegGrid2D | [inline] |
switched_vertex(Vertex const &v, Edge const &e) const | RegGrid2D | [inline] |
ur() const | RegGrid2D | [inline] |
urx() const | RegGrid2D | [inline] |
ury() const | RegGrid2D | [inline] |
Vertex class | RegGrid2D | [friend] |
vertex(vertex_handle v) const | RegGrid2D | [inline] |
vertex(const vertex_base &v) const | RegGrid2D | [inline] |
vertex(int x, int y) const | RegGrid2D | [inline] |
vertex_base typedef | RegGrid2D | |
vertex_handle typedef | RegGrid2D | |
vertex_num(int x, int y) const | RegGrid2D | [inline] |
vertex_num(const vertex_base &V) const | RegGrid2D | [inline] |
vertex_num(const Vertex &V) const | RegGrid2D | [inline] |
VertexIterator class | RegGrid2D | [friend] |
VertexOnCellIterator class | RegGrid2D | [friend] |
VertexOnVertexIterator class | RegGrid2D | [friend] |
xedge(vertex_base leftv) const | RegGrid2D | [inline] |
yedge(vertex_base bottomv) const | RegGrid2D | [inline] |